Friday, May 23, 2008

The Main Man

This guy is Awsome.


I wish I knew how to say Awesome in Portugese. Mui Grandho!

Creator !

Thursday, May 22, 2008

Everyman Eight

"Wherefore?" quoth ye quadruped...


Verily, I shall shew thee where fore!

Before and After

Wonder Woman


Val Char Cost Roll Notes
110 STR 100 31- Lift 104.9ktons; 22d6 [11]
29 DEX 57 15- OCV: 10/DCV: 10
38 CON 56 17-
16 BODY 12 12-
23 INT 13 14- PER Roll 17-
20 EGO 20 13- ECV: 7
40 PRE 30 17- PRE Attack: 8d6
26 COM 8 14-

28 PD 6 Total: 28 PD (8 rPD)
28 ED 20 Total: 28 ED (8 rED)
5 SPD 11 Phases: 3, 5, 8, 10, 12
30 REC 0
80 END 2
95 STUN 5 Total Characteristic Cost: 340

Movement:
Running: 16"/128"
Flight: 30"/60"
Leaping: 22"/44"
Swimming: 8"/16"

Cost Powers END
13 Bracelets: Missile Deflection (Any Ranged Attack), +5 OCV (30 Active Points); OAF Unbreakable (-1), Will Not Work Against Heavy Missiles (-1/4)
25 Enchanted Lasso: Elemental Control, 100-point powers, (50 Active Points); all slots OAF Unbreakable (-1)
50 1) Entangle 10d6, 10 DEF, Reduced Endurance (1/2 END; +1/4), Takes No Damage From Attacks All Attacks (+1/2) (175 Active Points); OAF Unbreakable (-1), Cannot Form Barriers (-1/4), Limited Range (10"; -1/4) 7
29 2) Mind Control 20d6 (Human and Alien classes of minds), Reduced Endurance (0 END; +1/2) (165 Active Points); OAF Unbreakable (-1), Only to compell the Truth (-1/2), Only usable against those entangled by Lasso (-1/2), Can Be Missile Deflected (-1/4), Does Not Provide Mental Awareness (-1/4), Normal Range (-1/4), Limited Range (10"; -1/4)
30 Fleet of Foot!: Running +10" (16" total), x8 Noncombat 3
90 Gift of Flight: Flight 30", Reduced Endurance (0 END; +1/2) (90 Active Points)
6 Strong Swimmer: Swimming +6" (8" total) 1
Durability
10 1) Deceptively Durable: Damage Resistance (8 PD/8 ED), Inherent (+1/4) (10 Active Points)
14 2) Immortal Amazon - Physiology: LS (Longevity: Immortal; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum)
6 3) Pain Tolerance: (Total: 20 Active Cost, 6 Real Cost) +10 Mental Defense (14 points total) (10 Active Points); Only To Resist Pain Attacks (-2) (Real Cost: 3) plus Power Defense (10 points) (10 Active Points); Only To Resist Pain Attacks (-2) (Real Cost: 3)
5 4) Really Deep Breath: LS (Self-Contained Breathing) (10 Active Points); Stops Working If Character Speaks, Is Stunned, Or Is Knocked Out (-1/2), Extra Time (Extra Segment, Only to Activate, -1/4), Can Only Be Activated In Breathable Atmosphere (-1/4)
60 5) Supertough Body: (Total: 60 Active Cost, 60 Real Cost) Physical Damage Reduction, Resistant, 50% (Real Cost: 30) plus Energy Damage Reduction, Resistant, 50% (Real Cost: 30)
20 6) Supertough Form I: (Total: 20 Active Cost, 20 Real Cost) Lack Of Weakness (-10) for Normal Defense (Real Cost: 10) plus Lack Of Weakness (-10) for Resistant Defenses (Real Cost: 10)
15 7) Supertough Form II: Power Defense (15 points)
Optional Equipment
36 1) Amazonian Armor: Armor (12 PD/12 ED), Hardened (x2; +1/2) (54 Active Points); OIF Durable (-1/2)

Notes:
As this is optional; the DEF does not add to her totals. The Armor brings her to 40 PD and 40 ED
50 2) Amazonian Sword: Killing Attack - Hand-To-Hand 3d6+1 (6 1/2d6 w/STR), +1 Increased STUN Multiplier (+1/4), Reduced Endurance (1/2 END; +1/4), Armor Piercing (+1/2) (100 Active Points); OAF Durable (-1) 4
13 3) Razor Tiara: Killing Attack - Ranged 2d6 (30 Active Points); OAF (-1), Range Based On Strength (-1/4) 3
22 Optional Equipment: Shield: Multipower, 45-point reserve, (45 Active Points); all slots OAF Durable (-1)
1u 1) Defelection: Incidental: +4 DCV (20 Active Points); OAF Durable (-1) 2
1u 2) Deflection: Hand to Hand: +5 OCV with Block (5 Active Points); OAF Durable (-1) 1
2u 3) Deflection: Ranged: Missile Deflection (Any Ranged Attack), +5 OCV, Adjacent Hex (+1/2) (45 Active Points); OAF Durable (-1)
1u 4) Shield Bash: Hand-To-Hand Attack +5d6 (25 Active Points); OAF Durable (-1), Hand-To-Hand Attack (-1/2) 2
Senses
9 1) Acute Senses: +3 PER with all Sense Groups
20 2) Combat Hearing: Targeting Sense with Hearing Group
12 3) Parabolic Hearing: +8 versus Range Modifier for Sight


Pankration
Maneuver OCV DCV Notes
4 Bend Joint -1 +1 2d6 NND
4 Break Bone -2 +0 HKA 1d6 +1
4 Crush +0 +0 26d6 Crush, Must Follow Grab
4 Escape +0 +0 125 STR vs. Grabs
3 Grab -1 -1 Grab Two Limbs, 120 STR for holding on
3 Kick/Punch +1 +0 24d6 Strike
3 Legsweep +2 -1 23d6 Strike, Target Falls
3 Sacrifice Throw +2 +1 22d6 Strike; You Fall, Target Falls
1 Weapon Element: Cestus

Perks
50 Invisible Jet: Transparent Transport
10 Contribution to Watchtower
5 Fringe Benefit: Diplomatic Immunity
10 Fringe Benefit: Membership: Justice League America Senior Member
10 Fringe Benefit: Princess
5 Money: Well Off
15 Reputation: Incredibly respected Heroine (A large group) 14-, +5/+5d6
3 Well-Connected
23 1) Contact: Themyscira (Contact has very useful Skills or resources, Contact is slavishly loyal to character), Organization Contact (x3) (24 Active Points) 12-

Talents
20 Has a way with the Animals: Animal Friendship
15 Speaks to the Beasts: Beast Speech
15 Greek Zen: Combat Sense 14-
8 Qucker than the Eye can Follow: Lightning Reflexes: +5 DEX to act first with All Actions
5 Heals Quickly: Rapid Healing

Numerous Skills

_ _ _ _ _ _ _ _ _ _ _ _ _

Total Powers & Skill Cost: 893
Total Cost: 1233


500+ Disadvantages
5 Dependent NPC: Cassie (Wondergirl) 8- (Slightly Less Powerful than the PC)
5 Distinctive Features: Tall gorgeous woman. (Easily Concealed; Noticed and Recognizable; Detectable By Commonly-Used Senses)
15 Hunted: Hippolytia (Mother, a bit over protective) 11- (As Pow, NCI, PC has a Public ID or is otherwise very easy to find, Watching)
20 Hunted: Wonder Woman's Rogues Gallery 11- (As Pow, PC has a Public ID or is otherwise very easy to find, Harshly Punish)
25 Hunted: Ares: 8- (Occasionally), More Powerful, NCI, PC has a Public ID or is otherwise very easy to find, Harshly Punish
20 Psychological Limitation: Dedicated to Peace and Harmony Common, Total
10 Psychological Limitation: Militant Background and Bearing conflicts with Hippie Ideals (Uncommon, Strong)
15 Psychological Limitation: Takes her responsibility as a role model and icon seriously (Common, Strong)
15 Public Identity: Princess Diana: Frequently (11-), Major
20 Watched: Olympic Gods: 11- (Frequently), More Powerful, NCI, PC has a Public ID or is otherwise very easy to find, Watching
583 Experience Points

Monday, May 19, 2008

Everyman Episode the Seventh, In which the Inevitable

Inevitably, a fair maiden must disrupt the precarious balance of the land of menfolk.

Asked the wench what she wanted to be,
She said listen knave, canst thou not see?
Good squire you can drove my cart,
that will be your noble start...

Saturday, May 17, 2008

Friday, May 16, 2008

Be Silent and Hold Still That I may Shoot Thee.

Ye Tales of the Wyld Hunt



Well, it sure beats Pilgrims Progress.

Wednesday, May 14, 2008

Props



Central Casting, Whimsy Cards, and Critical Hit Tables !

Tuesday, May 13, 2008

All Your Base


for 10 points, this is the base ya got

Friday, May 09, 2008

Methinks the worst political advice has ycomme from ye empty stomach.


any knave that can drove an ox-cart safely while also kissing his wench has not
given the kiss the attention it deserves.

Pope of Pain

Jaques Guerrable, Paladin of Ehlonna

It is a mistake to try to look too far ahead. The chain of destiny can only be grasped one link at a time, and even then it's not enough that we do our best; sometimes we have to do what's required.
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